Looks like Spelunky hit 1.0… and the big time
I was just writing about Spelunky for my blog, wondering when it would hit 1.0, when BAM, front page of IndieGames:
No foolin’. And it’s got a real website, too:
Though it came out shortly before year’s end, I’ve pretty much thought of this action roguelike as my personal Game of the Year ’09. It’s not immediately obvious, especially if you’re one to quit games the split second they get difficult (and this is one unforgiving game), but the acrobatic stunts and the unexpected interactions of simple mechanics really add up to a charming and deeply fun game.
It kind of irks me that, like Cave Story, Spelunky will be getting the special treatment (better graphics, some unspecified extras) for its console debut, but fortunately, Derek Yu is a man with his feet on the ground, and the Windows version will continue to be free. XBLA exposure isn’t exactly a bad thing, and it’ll put a few dollars in his pocket. Good for him, I say. Plus, the interest may well spawn new variations on the action roguelike.
(Personally, I don’t own and have no interest in owning an XBox, but if the improved version of this game hit the Nintendo DS I’d be all over it.)
Seriously, if you haven’t tried out this little gem, do so, immediately.